CustomStageBossPoolEntry
An object that represents a possible boss for a custom stage. This can be for a vanilla boss or a custom boss.
Properties
name
• name: string
The name of the boss. This should correspond to the entry for the boss in the "entities2.xml" file.
Defined in
packages/isaacscript-common/src/interfaces/CustomStageTSConfig.ts:517
subType
• subType: number
The arbitrary sub-type chosen for this boss, ranging between 1 and 999. You must set the boss rooms for this boss to this sub-type in Basement Renovator by right-clicking on the room on the right-hand-side.
It does not matter if the arbitrary sub-type overlaps with any of the vanilla BossID
values
(e.g. vanilla Boss Room sub-types in "00.special_rooms.stb"). It also does not matter if this
value overlaps with the values from other mods.
If you are creating an entry for a vanilla boss, it is recommended that you match the sub-type
with the corresponding vanilla BossID
value. This will make things a bit easier to understand
for people working on your mod, but is not a hard requirement.
Minimum
1
Maximum
999
Defined in
packages/isaacscript-common/src/interfaces/CustomStageTSConfig.ts:535
weight
• weight: number
The weight of the boss. This is used when randomly selecting which boss to use for the floor. For example, use a value of 1 if you want this boss to be equally likely as any other boss, 0.5 if you want it to be half as likely, 2 if you want it to be twice as likely, and so on.
Defined in
packages/isaacscript-common/src/interfaces/CustomStageTSConfig.ts:542
versusScreen
• Optional
versusScreen: Object
Optional. A collection of sprites used for the boss on the "versus" screen.
Type declaration
Name | Type | Description |
---|---|---|
namePNGPath | string | Mandatory. The full path to the spritesheet that contains the graphics of the name of the boss that will be displayed on the top of the boss "versus" screen. If not specified, a sprite showing "???" will be used. |
portraitPNGPath | string | Mandatory. The full path to the spritesheet that contains the portrait of the boss that will be displayed on the right side of the boss "versus" screen. If not specified, a sprite showing "???" will be used. |
Defined in
packages/isaacscript-common/src/interfaces/CustomStageTSConfig.ts:545