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PlayerHealth

This is used by the getPlayerHealth and setPlayerHealth helper functions.

Properties

maxHearts

maxHearts: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:5


hearts

hearts: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:6


eternalHearts

eternalHearts: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:7


soulHearts

soulHearts: int

For soul hearts to apply, they also have to be specified in the soulHeartTypes array.

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:10


boneHearts

boneHearts: int

For bone hearts to apply, they also have to be specified in the soulHeartTypes array.

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:13


goldenHearts

goldenHearts: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:15


rottenHearts

rottenHearts: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:16


brokenHearts

brokenHearts: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:17


soulCharges

soulCharges: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:18


bloodCharges

bloodCharges: int

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:19


soulHeartTypes

soulHeartTypes: SoulHeartType[]

Defined in

packages/isaacscript-common/src/interfaces/PlayerHealth.ts:21