PlayerStats
Contains every player stat along with its corresponding data type. For example, StatType.DAMAGE
is a float
type.
Properties
0
• 0: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:10
1
• 1: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:11
2
• 2: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:12
3
• 3: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:13
4
• 4: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:14
5
• 5: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:15
6
• 6: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:16
7
• 7: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:17
8
• 8: BitFlags
<TearFlagValue
>
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:18
9
• 9: Color
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:19
10
• 10: boolean
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:20
11
• 11: float
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:21
12
• 12: Vector
Defined in
packages/isaacscript-common/src/interfaces/PlayerStats.ts:22