Room Clear Frame
Hierarchy
-
Feature
↳
RoomClearFrame
Methods
getRoomClearGameFrame
▸ getRoomClearGameFrame(): undefined
| int
Helper function to get the game frame (i.e. Game.GetFrameCount
) of the last time that this
room was cleared. Returns undefined if the room has never been cleared.
Note that if the room is left, all room clear tracking for it will be discarded.
In order to use this function, you must upgrade your mod with ISCFeature.ROOM_CLEAR_FRAME
.
Returns
undefined
| int
Defined in
packages/isaacscript-common/src/classes/features/other/RoomClearFrame.ts:54
getRoomClearRenderFrame
▸ getRoomClearRenderFrame(): undefined
| int
Helper function to get the render frame (i.e. Isaac.GetFrameCount
) of the last time that this
room was cleared. Returns undefined if the room has never been cleared.
Note that if the room is left, all room clear tracking for it will be discarded.
In order to use this function, you must upgrade your mod with ISCFeature.ROOM_CLEAR_FRAME
.
Returns
undefined
| int
Defined in
packages/isaacscript-common/src/classes/features/other/RoomClearFrame.ts:69
getRoomClearRoomFrame
▸ getRoomClearRoomFrame(): undefined
| int
Helper function to get the room frame (i.e. Room.GetFrameCount
) of the last time that this
room was cleared. Returns undefined if the room has never been cleared.
Note that if the room is left, all room clear tracking for it will be discarded.
In order to use this function, you must upgrade your mod with ISCFeature.ROOM_CLEAR_FRAME
.
Returns
undefined
| int
Defined in
packages/isaacscript-common/src/classes/features/other/RoomClearFrame.ts:84