Run Next Run
Hierarchy
-
Feature
↳
RunNextRun
Methods
vConditionalFunc
▸ vConditionalFunc(): boolean
Returns
boolean
Overrides
Feature.vConditionalFunc
Defined in
packages/isaacscript-common/src/classes/features/other/RunNextRun.ts:16
runNextRun
▸ runNextRun(func
): void
Supply a function to run on the next POST_GAME_STARTED
callback.
Note that this function will not handle saving and quitting. If a player saving and quitting before the deferred function fires would cause a bug in your mod, then you should handle deferred functions manually using serializable data.
In order to use this function, you must upgrade your mod with ISCFeature.RUN_NEXT_ROOM
.
Parameters
Name | Type |
---|---|
func | () => void |
Returns
void
Defined in
packages/isaacscript-common/src/classes/features/other/RunNextRun.ts:53