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ButtonAction

Enumeration Members

LEFT

LEFT = 0

This only fires on InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:3


RIGHT = 1

This only fires on InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:6


UP

UP = 2

This only fires on InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:9


DOWN

DOWN = 3

This only fires on InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:12


SHOOT_LEFT

SHOOT_LEFT = 4

This fires on InputHook.IS_ACTION_PRESSED (0) and InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:15


SHOOT_RIGHT

SHOOT_RIGHT = 5

This fires on InputHook.IS_ACTION_PRESSED (0) and InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:18


SHOOT_UP

SHOOT_UP = 6

This fires on InputHook.IS_ACTION_PRESSED (0) and InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:21


SHOOT_DOWN

SHOOT_DOWN = 7

This fires on InputHook.IS_ACTION_PRESSED (0) and InputHook.GET_ACTION_VALUE (2).

Defined in

ButtonAction.ts:24


BOMB

BOMB = 8

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:27


ITEM

ITEM = 9

This fires on InputHook.IS_ACTION_PRESSED (0) and InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:30


PILL_CARD

PILL_CARD = 10

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:33


DROP

DROP = 11

This is also used for switching cards, switching The Forgotten, holding Esau in place, and so on.

This fires on InputHook.IS_ACTION_PRESSED (0) and InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:41


PAUSE

PAUSE = 12

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:44


MAP

MAP = 13

This only fires on InputHook.IS_ACTION_PRESSED (0).

Defined in

ButtonAction.ts:47


MENU_CONFIRM = 14

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:50


MENU_BACK = 15

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:53


RESTART

RESTART = 16

This only fires on InputHook.IS_ACTION_PRESSED (0).

Defined in

ButtonAction.ts:56


FULLSCREEN

FULLSCREEN = 17

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:59


MUTE

MUTE = 18

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:62


JOIN_MULTIPLAYER

JOIN_MULTIPLAYER = 19

Defined in

ButtonAction.ts:65


MENU_LEFT = 20

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:68


MENU_RIGHT = 21

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:71


MENU_UP = 22

Defined in

ButtonAction.ts:74


MENU_DOWN = 23

Defined in

ButtonAction.ts:77


MENU_LT = 24

Defined in

ButtonAction.ts:80


MENU_RT = 25

Defined in

ButtonAction.ts:83


MENU_TAB = 26

Defined in

ButtonAction.ts:86


CONSOLE

CONSOLE = 28

This only fires on InputHook.IS_ACTION_TRIGGERED (1).

Defined in

ButtonAction.ts:89