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RoomDifficulty

Each room has an arbitrarily set difficulty of 0, 1, 2, 5, or 10. The floor generation algorithm attempts to generates floors with a combined difficulty of a certain value.

Enumeration Members

ALWAYS_EXCLUDED

ALWAYS_EXCLUDED = 0

Rooms set to difficulty 0 will never be generated by the floor generation algorithm and are effectively removed from the game.

Defined in

RoomDifficulty.ts:10


VERY_EASY

VERY_EASY = 1

Defined in

RoomDifficulty.ts:12


EASY

EASY = 2

Defined in

RoomDifficulty.ts:13


MEDIUM

MEDIUM = 5

Defined in

RoomDifficulty.ts:14


HARD

HARD = 10

Defined in

RoomDifficulty.ts:15