RoomDifficulty
Each room has an arbitrarily set difficulty of 0, 1, 2, 5, or 10. The floor generation algorithm attempts to generates floors with a combined difficulty of a certain value.
Enumeration Members
ALWAYS_EXCLUDED
• ALWAYS_EXCLUDED = 0
Rooms set to difficulty 0 will never be generated by the floor generation algorithm and are effectively removed from the game.
Defined in
VERY_EASY
• VERY_EASY = 1
Defined in
EASY
• EASY = 2
Defined in
MEDIUM
• MEDIUM = 5
Defined in
HARD
• HARD = 10