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ChampionColor

Enumeration Members

RED

RED = 0

33% more life. Drops a red heart.

Defined in

ChampionColor.ts:3


YELLOW

YELLOW = 1

33% increased movement speed. Drops a Lil Battery.

Defined in

ChampionColor.ts:6


GREEN

GREEN = 2

Leaves green creep as it walks. Drops a pill.

Defined in

ChampionColor.ts:9


ORANGE

ORANGE = 3

Greed shot (causing dropped coins on hit). Drops 1-3 coins.

Defined in

ChampionColor.ts:12


BLUE

BLUE = 4

Half speed. Spawns 3 blue flies on death.

Defined in

ChampionColor.ts:15


BLACK

BLACK = 5

Explodes on death. Drops a bomb.

Defined in

ChampionColor.ts:18


WHITE

WHITE = 6

Invincible until all other enemies are killed. Drops an eternal heart.

Defined in

ChampionColor.ts:21


GREY

GREY = 7

33% health, half speed. Drops a key.

Defined in

ChampionColor.ts:24


TRANSPARENT

TRANSPARENT = 8

Spectral projectiles and can move past environmental obstacles. Drops a locked chest.

Defined in

ChampionColor.ts:27


FLICKER

FLICKER = 9

Fades in and out of visibility. Drops a red chest.

Defined in

ChampionColor.ts:30


PINK

PINK = 10

Random projectiles. No drop.

Defined in

ChampionColor.ts:33


PURPLE

PURPLE = 11

Pulls the player (and tears) towards itself. Drops a trinket.

Defined in

ChampionColor.ts:36


DARK_RED

DARK_RED = 12

Collapses into a flesh pile upon death and regenerates if not finished off.

Drops a double heart.

Defined in

ChampionColor.ts:43


LIGHT_BLUE

LIGHT_BLUE = 13

Releases blood shots in 8 directions when killed. Drops a half red heart.

Defined in

ChampionColor.ts:46


CAMO

CAMO = 14

The enemy blends into the background and briefly becomes visible when damaged.

Drops a rune.

Defined in

ChampionColor.ts:53


PULSE_GREEN

PULSE_GREEN = 15

Splits into two copies of itself upon death.

Defined in

ChampionColor.ts:56


PULSE_GREY

PULSE_GREY = 16

Repels Isaac's tears while in the gray state. Drops a random pickup.

Defined in

ChampionColor.ts:59


FLY_PROTECTED

FLY_PROTECTED = 17

Has 1-2 Eternal Flies circling it. Spawns two attack flies on death.

Defined in

ChampionColor.ts:62


TINY

TINY = 18

Half size, 33% less HP, 33% faster. 20% chance to drop a pill.

Defined in

ChampionColor.ts:65


GIANT

GIANT = 19

Double size, 50% more HP, does 2 hearts of damage, 10% slower. 20% chance to drop a pill.

Defined in

ChampionColor.ts:68


PULSE_RED

PULSE_RED = 20

Heals all enemies in the room (including itself) for 30 HP per second. Drops a heart.

Defined in

ChampionColor.ts:71


SIZE_PULSE

SIZE_PULSE = 21

Spawns an Attack Fly on hit. After each hit, there is a delay until the next hit results in another Attack Fly. A single Pulsating enemy can have up to 5 Attack Flies at once.

Spawns 4-6 blue flies on death.

Defined in

ChampionColor.ts:79


KING

KING = 22

3x HP. All enemies in the room that are not champions will turn yellow while the crowned enemy is alive. The affected enemies will drop batteries like yellow champions upon dying.

Drops 2-3 random pickups.

Defined in

ChampionColor.ts:87


DEATH

DEATH = 23

Does 2 hearts of damage when touched. Produces a Necronomicon effect upon death.

Deals two full hearts of damage.

Defined in

ChampionColor.ts:94


BROWN

BROWN = 24

Constantly poops.

Defined in

ChampionColor.ts:97


RAINBOW

RAINBOW = 25

Many champion effects combined, drops one of everything.

Defined in

ChampionColor.ts:100