Skip to main content

FamineState

For EntityType.FAMINE (63).

Enumeration Members

MOVE

MOVE = 4

Defined in

collections/npcStates.ts:11


HORIZONTAL_CHARGE

HORIZONTAL_CHARGE = 8

Defined in

collections/npcStates.ts:12


PHASE_2

PHASE_2 = 9

Famine always remains in this phase while in phase 2, regardless of whether he is moving around or shooting tears.

Defined in

collections/npcStates.ts:18


SUMMON

SUMMON = 13

The non-champion version will summon Pooters.

Defined in

collections/npcStates.ts:21