HeartSubType
For EntityType.PICKUP
(5), PickupVariant.HEART
(10).
Enumeration Members
NULL
• NULL = 0
Spawning hearts with this sub-type will produce a random heart with the following probabilities:
HeartSubType.FULL
(1) - 39.98%HeartSubType.HALF
(2) - 39.99%HeartSubType.SOUL
(3) - 6.73%HeartSubType.ETERNAL
(4) - 1.80%HeartSubType.DOUBLE_PACK
(5) - 4.21%HeartSubType.BLACK
(6) - 0.50%HeartSubType.GOLDEN
(7) - 0.63%HeartSubType.HALF_SOUL
(8) - 2.24%HeartSubType.SCARED
(9) - 0.87%HeartSubType.BLENDED
(10) - 0.87%HeartSubType.BONE
(11) - 0.47%HeartSubType.ROTTEN
(12) - 1.71%
Defined in
FULL
• FULL = 1
Defined in
HALF
• HALF = 2
Defined in
SOUL
• SOUL = 3
Defined in
ETERNAL
• ETERNAL = 4
Defined in
DOUBLE_PACK
• DOUBLE_PACK = 5
Defined in
BLACK
• BLACK = 6
Defined in
GOLDEN
• GOLDEN = 7
Defined in
HALF_SOUL
• HALF_SOUL = 8
Defined in
SCARED
• SCARED = 9
Defined in
BLENDED
• BLENDED = 10
Defined in
BONE
• BONE = 11
Defined in
ROTTEN
• ROTTEN = 12