HeartSubType
For EntityType.PICKUP (5), PickupVariant.HEART (10).
Enumeration Members
NULL
• NULL = 0
Spawning hearts with this sub-type will produce a random heart with the following probabilities:
HeartSubType.FULL(1) - 39.98%HeartSubType.HALF(2) - 39.99%HeartSubType.SOUL(3) - 6.73%HeartSubType.ETERNAL(4) - 1.80%HeartSubType.DOUBLE_PACK(5) - 4.21%HeartSubType.BLACK(6) - 0.50%HeartSubType.GOLDEN(7) - 0.63%HeartSubType.HALF_SOUL(8) - 2.24%HeartSubType.SCARED(9) - 0.87%HeartSubType.BLENDED(10) - 0.87%HeartSubType.BONE(11) - 0.47%HeartSubType.ROTTEN(12) - 1.71%
Defined in
FULL
• FULL = 1
Defined in
HALF
• HALF = 2
Defined in
SOUL
• SOUL = 3
Defined in
ETERNAL
• ETERNAL = 4
Defined in
DOUBLE_PACK
• DOUBLE_PACK = 5
Defined in
BLACK
• BLACK = 6
Defined in
GOLDEN
• GOLDEN = 7
Defined in
HALF_SOUL
• HALF_SOUL = 8
Defined in
SCARED
• SCARED = 9
Defined in
BLENDED
• BLENDED = 10
Defined in
BONE
• BONE = 11
Defined in
ROTTEN
• ROTTEN = 12