TrapdoorVariant
For GridEntityType.TRAPDOOR
(17).
Enumeration Members
NORMAL
• NORMAL = 0
Defined in
collections/gridEntityVariants.ts:125
VOID_PORTAL
• VOID_PORTAL = 1
Void Portals will have a VarData
of 0 if they are part of the grid layout and a VarData
of
1 if they are spawned after defeating a boss.
Manually spawning a trapdoor with a variant of a Void Portal will work, but the sprite will have the appearance of a normal trapdoor; you must replace the sprite sheet with "gfx/grid/voidtrapdoor.anm2".