SoundEffect
Enumeration Members​
NULL​
• NULL = 0
Defined in​
ONE_UP​
• ONE_UP = 1
Defined in​
BIRD_FLAP​
• BIRD_FLAP = 2
Defined in​
BLOBBY_WIGGLE​
• BLOBBY_WIGGLE = 3
Defined in​
INSECT_SWARM_LOOP​
• INSECT_SWARM_LOOP = 4
Defined in​
BLOOD_LASER​
• BLOOD_LASER = 5
For Brimstone.
Defined in​
BLOOD_LASER_SMALL​
• BLOOD_LASER_SMALL = 6
For Brimstone.
Defined in​
BLOOD_LASER_LARGE​
• BLOOD_LASER_LARGE = 7
For Brimstone.
Defined in​
BOOK_PAGE_TURN_12​
• BOOK_PAGE_TURN_12 = 8
Defined in​
BOSS_BUG_HISS​
• BOSS_BUG_HISS = 9
Defined in​
BLOOD_LASER_LARGER​
• BLOOD_LASER_LARGER = 10
Defined in​
BOSS_GURGLE_ROAR​
• BOSS_GURGLE_ROAR = 11
Defined in​
BOSS_LITE_GURGLE​
• BOSS_LITE_GURGLE = 12
Defined in​
BOSS_LITE_HISS​
• BOSS_LITE_HISS = 13
Defined in​
BOSS_LITE_ROAR​
• BOSS_LITE_ROAR = 14
Defined in​
BOSS_LITE_SLOPPY_ROAR​
• BOSS_LITE_SLOPPY_ROAR = 15
Defined in​
BOSS_SPIT_BLOB_BARF​
• BOSS_SPIT_BLOB_BARF = 16
Defined in​
PAPER_IN​
• PAPER_IN = 17
Defined in​
PAPER_OUT​
• PAPER_OUT = 18
Defined in​
CHEST_DROP​
• CHEST_DROP = 21
Defined in​
CHEST_OPEN​
• CHEST_OPEN = 22
Defined in​
CHOIR_UNLOCK​
• CHOIR_UNLOCK = 23
Defined in​
COIN_SLOT​
• COIN_SLOT = 24
Used by various slot machines.
Defined in​
CUTE_GRUNT​
• CUTE_GRUNT = 25
Defined in​
DEATH_BURST_BONE​
• DEATH_BURST_BONE = 27
Defined in​
DEATH_BURST_LARGE​
• DEATH_BURST_LARGE = 28
Defined in​
DEATH_REVERSE​
• DEATH_REVERSE = 29
Defined in​
DEATH_BURST_SMALL​
• DEATH_BURST_SMALL = 30
Defined in​
DEATH_CARD​
• DEATH_CARD = 33
Defined in​
DEVIL_CARD​
• DEVIL_CARD = 34
Defined in​
DOOR_HEAVY_CLOSE​
• DOOR_HEAVY_CLOSE = 35
When entering an uncleared room.
Defined in​
DOOR_HEAVY_OPEN​
• DOOR_HEAVY_OPEN = 36
When clearing a room.
Defined in​
FART​
• FART = 37
Defined in​
FETUS_JUMP​
• FETUS_JUMP = 38
Defined in​
FETUS_LAND​
• FETUS_LAND = 40
Placing a bomb.
Defined in​
FIRE_DEATH_HISS​
• FIRE_DEATH_HISS = 43
Defined in​
FLOATY_BABY_ROAR​
• FLOATY_BABY_ROAR = 44
Defined in​
COIN_INSERT​
• COIN_INSERT = 45
Defined in​
METAL_DOOR_CLOSE​
• METAL_DOOR_CLOSE = 46
Defined in​
METAL_DOOR_OPEN​
• METAL_DOOR_OPEN = 47
Defined in​
FOREST_BOSS_STOMPS​
• FOREST_BOSS_STOMPS = 48
Used by Monstro.
Defined in​
SCYTHE_BREAK​
• SCYTHE_BREAK = 49
Defined in​
STONE_WALKER​
• STONE_WALKER = 50
Defined in​
GAS_CAN_POUR​
• GAS_CAN_POUR = 51
Defined in​
HELL_BOSS_GROUND_POUND​
• HELL_BOSS_GROUND_POUND = 52
Defined in​
GLASS_BREAK​
• GLASS_BREAK = 53
Used by Holy Water.
Defined in​
HOLY​
• HOLY = 54
When picking up a soul heart.
Defined in​
ISAAC_HURT_GRUNT​
• ISAAC_HURT_GRUNT = 55
Defined in​
CHILD_HAPPY_ROAR_SHORT​
• CHILD_HAPPY_ROAR_SHORT = 56
Defined in​
CHILD_ANGRY_ROAR​
• CHILD_ANGRY_ROAR = 57
Defined in​
KEY_PICKUP_GAUNTLET​
• KEY_PICKUP_GAUNTLET = 58
Defined in​
KEY_DROP​
• KEY_DROP = 59
Defined in​
BABY_HURT​
• BABY_HURT = 60
Defined in​
MAGGOT_BURST_OUT​
• MAGGOT_BURST_OUT = 64
Defined in​
MAGGOT_ENTER_GROUND​
• MAGGOT_ENTER_GROUND = 66
Defined in​
MEAT_FEET_SLOW​
• MEAT_FEET_SLOW = 68
Heart pickup drop.
Defined in​
MEAT_IMPACTS​
• MEAT_IMPACTS = 69
Defined in​
MEAT_IMPACTS_OLD​
• MEAT_IMPACTS_OLD = 70
Defined in​
MEAT_JUMPS​
• MEAT_JUMPS = 72
Defined in​
MEATY_DEATHS​
• MEATY_DEATHS = 77
Used by Backstabber.
Defined in​
POT_BREAK_2​
• POT_BREAK_2 = 78
Defined in​
MUSHROOM_POOF_2​
• MUSHROOM_POOF_2 = 79
Defined in​
BLACK_POOF​
• BLACK_POOF = 80
Defined in​
STATIC​
• STATIC = 81
Defined in​
MOM_VOX_DEATH​
• MOM_VOX_DEATH = 82
Used by Clicker.
Defined in​
MOM_VOX_EVIL_LAUGH​
• MOM_VOX_EVIL_LAUGH = 84
Defined in​
MOM_VOX_FILTERED_DEATH_1​
• MOM_VOX_FILTERED_DEATH_1 = 85
Defined in​
MOM_VOX_FILTERED_EVIL_LAUGH​
• MOM_VOX_FILTERED_EVIL_LAUGH = 86
Defined in​
MOM_VOX_FILTERED_HURT​
• MOM_VOX_FILTERED_HURT = 87
Defined in​
MOM_VOX_FILTERED_ISAAC​
• MOM_VOX_FILTERED_ISAAC = 90
Defined in​
MOM_VOX_GRUNT​
• MOM_VOX_GRUNT = 93
Defined in​
MOM_VOX_HURT​
• MOM_VOX_HURT = 97
Defined in​
MOM_VOX_ISAAC​
• MOM_VOX_ISAAC = 101
Defined in​
MONSTER_GRUNT_0​
• MONSTER_GRUNT_0 = 104
Defined in​
MONSTER_GRUNT_1​
• MONSTER_GRUNT_1 = 106
Defined in​
MONSTER_GRUNT_2​
• MONSTER_GRUNT_2 = 108
Defined in​
MONSTER_GRUNT_4​
• MONSTER_GRUNT_4 = 112
Defined in​
MONSTER_GRUNT_5​
• MONSTER_GRUNT_5 = 114
Defined in​
MONSTER_ROAR_0​
• MONSTER_ROAR_0 = 115
Defined in​
MONSTER_ROAR_1​
• MONSTER_ROAR_1 = 116
Defined in​
MONSTER_ROAR_2​
• MONSTER_ROAR_2 = 117
Defined in​
MONSTER_ROAR_3​
• MONSTER_ROAR_3 = 118
Defined in​
MONSTER_YELL_A​
• MONSTER_YELL_A = 119
Defined in​
MONSTER_YELL_B​
• MONSTER_YELL_B = 122
Defined in​
POWER_UP_1​
• POWER_UP_1 = 128
When picking up a new collectible.
Defined in​
POWER_UP_2​
• POWER_UP_2 = 129
When picking up a new collectible.
Defined in​
POWER_UP_3​
• POWER_UP_3 = 130
When picking up a new collectible.
Defined in​
POWER_UP_SPEWER​
• POWER_UP_SPEWER = 132
Defined in​
RED_LIGHTNING_ZAP​
• RED_LIGHTNING_ZAP = 133
Defined in​
RED_LIGHTNING_ZAP_WEAK​
• RED_LIGHTNING_ZAP_WEAK = 134
Defined in​
RED_LIGHTNING_ZAP_STRONG​
• RED_LIGHTNING_ZAP_STRONG = 135
Defined in​
RED_LIGHTNING_ZAP_BURST​
• RED_LIGHTNING_ZAP_BURST = 136
Defined in​
ROCK_CRUMBLE​
• ROCK_CRUMBLE = 137
Defined in​
POT_BREAK​
• POT_BREAK = 138
Defined in​
MUSHROOM_POOF​
• MUSHROOM_POOF = 139
Defined in​
ROCKET_BLAST_DEATH​
• ROCKET_BLAST_DEATH = 141
Defined in​
SMB_LARGE_CHEWS_4​
• SMB_LARGE_CHEWS_4 = 142
Defined in​
SCARED_WHIMPER​
• SCARED_WHIMPER = 143
Defined in​
SHAKEY_KID_ROAR​
• SHAKEY_KID_ROAR = 146
Used by the Horf enemy.
Defined in​
SINK_DRAIN_GURGLE​
• SINK_DRAIN_GURGLE = 149
Defined in​
TEAR_IMPACTS​
• TEAR_IMPACTS = 150
Defined in​
TEARS_FIRE​
• TEARS_FIRE = 153
Defined in​
UNLOCK_DOOR​
• UNLOCK_DOOR = 156
Defined in​
VAMP_GULP​
• VAMP_GULP = 157
Defined in​
WHEEZY_COUGH​
• WHEEZY_COUGH = 158
Defined in​
SPIDER_COUGH​
• SPIDER_COUGH = 159
Defined in​
PORTAL_OPEN​
• PORTAL_OPEN = 160
Defined in​
PORTAL_LOOP​
• PORTAL_LOOP = 161
Defined in​
PORTAL_SPAWN​
• PORTAL_SPAWN = 162
Defined in​
TAR_LOOP​
• TAR_LOOP = 163
Defined in​
ZOMBIE_WALKER_KID​
• ZOMBIE_WALKER_KID = 165
Defined in​
ANIMAL_SQUISH​
• ANIMAL_SQUISH = 166
Defined in​
ANGRY_GURGLE​
• ANGRY_GURGLE = 167
Defined in​
BAND_AID_PICK_UP​
• BAND_AID_PICK_UP = 169
Defined in​
BATTERY_CHARGE​
• BATTERY_CHARGE = 170
Defined in​
BEEP​
• BEEP = 171
Used when an active gains a single charge.
Defined in​
LIGHT_BOLT​
• LIGHT_BOLT = 172
Defined in​
LIGHT_BOLT_CHARGE​
• LIGHT_BOLT_CHARGE = 173
Defined in​
BLOOD_BANK_TOUCHED​
• BLOOD_BANK_TOUCHED = 174
Defined in​
PINKING_SHEARS​
• PINKING_SHEARS = 175
Defined in​
BLOOD_SHOOT​
• BLOOD_SHOOT = 178
Defined in​
BOIL_HATCH​
• BOIL_HATCH = 181
Defined in​
BOSS_1_EXPLOSIONS​
• BOSS_1_EXPLOSIONS = 182
When a bomb explodes.
Defined in​
EXPLOSION_WEAK​
• EXPLOSION_WEAK = 183
Defined in​
EXPLOSION_STRONG​
• EXPLOSION_STRONG = 184
Defined in​
BOSS_2_BUBBLES​
• BOSS_2_BUBBLES = 185
Defined in​
EXPLOSION_DEBRIS​
• EXPLOSION_DEBRIS = 186
Defined in​
BOSS_2_INTRO_ERROR_BUZZ​
• BOSS_2_INTRO_ERROR_BUZZ = 187
Defined in​
CASTLE_PORTCULLIS​
• CASTLE_PORTCULLIS = 190
When entering a boss room.
Defined in​
CHARACTER_SELECT_LEFT​
• CHARACTER_SELECT_LEFT = 194
Defined in​
CHARACTER_SELECT_RIGHT​
• CHARACTER_SELECT_RIGHT = 195
Defined in​
DERP​
• DERP = 197
Used by I Found Pills.
Defined in​
DIME_DROP​
• DIME_DROP = 198
Defined in​
DIME_PICKUP​
• DIME_PICKUP = 199
Defined in​
LUCKY_PICKUP​
• LUCKY_PICKUP = 200
Defined in​
FETUS_FEET​
• FETUS_FEET = 201
When collecting a bomb pickup.
Defined in​
GOLDEN_KEY​
• GOLDEN_KEY = 204
Defined in​
GOO_ATTACH​
• GOO_ATTACH = 205
Defined in​
GOO_DEATH​
• GOO_DEATH = 207
Defined in​
HAND_LASERS​
• HAND_LASERS = 211
Defined in​
HEART_IN​
• HEART_IN = 212
Defined in​
HEART_OUT​
• HEART_OUT = 213
Defined in​
HELL_PORTAL_1​
• HELL_PORTAL_1 = 214
Defined in​
HELL_PORTAL_2​
• HELL_PORTAL_2 = 215
Defined in​
ISAAC_DIES​
• ISAAC_DIES = 217
Defined in​
ITEM_RECHARGE​
• ITEM_RECHARGE = 218
Defined in​
KISS_LIPS​
• KISS_LIPS = 219
Defined in​
LEECH​
• LEECH = 221
Defined in​
MAGGOT_CHARGE​
• MAGGOT_CHARGE = 224
Defined in​
MEAT_HEAD_SHOOT​
• MEAT_HEAD_SHOOT = 226
Defined in​
METAL_BLOCK_BREAK​
• METAL_BLOCK_BREAK = 229
Defined in​
NICKEL_DROP​
• NICKEL_DROP = 231
Defined in​
NICKEL_PICKUP​
• NICKEL_PICKUP = 232
Defined in​
PENNY_DROP​
• PENNY_DROP = 233
Defined in​
PENNY_PICKUP​
• PENNY_PICKUP = 234
Defined in​
PLOP​
• PLOP = 237
Used by Peep when he spawns an eye and by The Peeper.
Defined in​
SATAN_APPEAR​
• SATAN_APPEAR = 238
Defined in​
SATAN_BLAST​
• SATAN_BLAST = 239
Defined in​
SATAN_CHARGE_UP​
• SATAN_CHARGE_UP = 240
Defined in​
SATAN_GROW​
• SATAN_GROW = 241
Defined in​
SATAN_HURT​
• SATAN_HURT = 242
Defined in​
SATAN_RISE_UP​
• SATAN_RISE_UP = 243
Defined in​
SATAN_SPIT​
• SATAN_SPIT = 245
Defined in​
SATAN_STOMP​
• SATAN_STOMP = 246
Defined in​
SCAMPER​
• SCAMPER = 249
Defined in​
SHELL_GAME​
• SHELL_GAME = 252
Also used by Forgotten's bone swing.
Defined in​
SLOT_SPAWN​
• SLOT_SPAWN = 255
Defined in​
SPLATTER​
• SPLATTER = 258
Defined in​
STEAM_HALF_SEC​
• STEAM_HALF_SEC = 261
When a fireplace is extinguished.
Defined in​
STONE_SHOOT​
• STONE_SHOOT = 262
Defined in​
WEIRD_WORM_SPIT​
• WEIRD_WORM_SPIT = 263
Defined in​
SUMMON_SOUND​
• SUMMON_SOUND = 265
Defined in​
SUPER_HOLY​
• SUPER_HOLY = 266
When picking up an eternal heart.
Defined in​
THUMBS_DOWN​
• THUMBS_DOWN = 267
Used by the EntityPlayer.AnimateSad
method.
Defined in​
THUMBS_UP​
• THUMBS_UP = 268
Used by the EntityPlayer.AnimateHappy
method.
Defined in​
FIRE_BURN​
• FIRE_BURN = 269
Defined in​
HAPPY_RAINBOW​
• HAPPY_RAINBOW = 270
Used by rainbow poop.
Defined in​
LASER_RING​
• LASER_RING = 271
Defined in​
LASER_RING_WEAK​
• LASER_RING_WEAK = 272
Defined in​
LASER_RING_STRONG​
• LASER_RING_STRONG = 273
Defined in​
CASH_REGISTER​
• CASH_REGISTER = 274
Defined in​
ANGEL_WING​
• ANGEL_WING = 275
Defined in​
ANGEL_BEAM​
• ANGEL_BEAM = 276
Defined in​
HOLY_MANTLE​
• HOLY_MANTLE = 277
Defined in​
MEGA_BLAST_START​
• MEGA_BLAST_START = 278
Defined in​
MEGA_BLAST_LOOP​
• MEGA_BLAST_LOOP = 279
Defined in​
MEGA_BLAST_END​
• MEGA_BLAST_END = 280
Defined in​
BLOOD_LASER_LOOP​
• BLOOD_LASER_LOOP = 281
Defined in​
MENU_SCROLL​
• MENU_SCROLL = 282
Defined in​
MENU_NOTE_APPEAR​
• MENU_NOTE_APPEAR = 283
Defined in​
MENU_NOTE_HIDE​
• MENU_NOTE_HIDE = 284
Defined in​
MENU_CHARACTER_SELECT​
• MENU_CHARACTER_SELECT = 285
Defined in​
SUMMON_POOF​
• SUMMON_POOF = 286
When an enemy spawns, usually connected to the "Appear" animation.
Defined in​
BOO_MAD​
• BOO_MAD = 300
Defined in​
FART_GURG​
• FART_GURG = 301
Defined in​
FAT_GRUNT​
• FAT_GRUNT = 302
Defined in​
FAT_WIGGLE​
• FAT_WIGGLE = 303
Defined in​
FIRE_RUSH​
• FIRE_RUSH = 304
Defined in​
GHOST_ROAR​
• GHOST_ROAR = 305
Defined in​
GHOST_SHOOT​
• GHOST_SHOOT = 306
Defined in​
GROWL​
• GROWL = 307
Defined in​
GURG_BARF​
• GURG_BARF = 308
Defined in​
INHALE​
• INHALE = 309
Defined in​
LOW_INHALE​
• LOW_INHALE = 310
Defined in​
MEGA_PUKE​
• MEGA_PUKE = 311
Defined in​
MOUTH_FULL​
• MOUTH_FULL = 312
Defined in​
MULTI_SCREAM​
• MULTI_SCREAM = 313
Defined in​
SKIN_PULL​
• SKIN_PULL = 314
Defined in​
WHISTLE​
• WHISTLE = 315
Defined in​
DEVIL_ROOM_DEAL​
• DEVIL_ROOM_DEAL = 316
Defined in​
SPIDER_SPIT_ROAR​
• SPIDER_SPIT_ROAR = 317
Defined in​
WORM_SPIT​
• WORM_SPIT = 318
Defined in​
LITTLE_SPIT​
• LITTLE_SPIT = 319
Defined in​
SATAN_ROOM_APPEAR​
• SATAN_ROOM_APPEAR = 320
Defined in​
HEARTBEAT​
• HEARTBEAT = 321
Defined in​
HEARTBEAT_FASTER​
• HEARTBEAT_FASTER = 322
Defined in​
HEARTBEAT_FASTEST​
• HEARTBEAT_FASTEST = 323
Defined in​
FORTY_EIGHT_HOUR_ENERGY​
• FORTY_EIGHT_HOUR_ENERGY = 324
Defined in​
ALGIZ​
• ALGIZ = 325
Defined in​
AMNESIA​
• AMNESIA = 326
Defined in​
ANZUS​
• ANZUS = 327
Defined in​
BAD_GAS​
• BAD_GAS = 328
Defined in​
BAD_TRIP​
• BAD_TRIP = 329
Defined in​
BALLS_OF_STEEL​
• BALLS_OF_STEEL = 330
Defined in​
BERKANO​
• BERKANO = 331
Defined in​
BOMBS_ARE_KEY​
• BOMBS_ARE_KEY = 332
Defined in​
CARD_AGAINST_HUMANITY​
• CARD_AGAINST_HUMANITY = 333
Defined in​
CHAOS_CARD​
• CHAOS_CARD = 334
Defined in​
CREDIT_CARD​
• CREDIT_CARD = 335
Defined in​
DAGAZ​
• DAGAZ = 336
Defined in​
DEATH​
• DEATH = 337
Defined in​
EHWAZ​
• EHWAZ = 338
Defined in​
EXPLOSIVE_DIARRHEA​
• EXPLOSIVE_DIARRHEA = 339
Defined in​
FULL_HP​
• FULL_HP = 340
Defined in​
HAGALAZ​
• HAGALAZ = 341
Defined in​
HP_DOWN​
• HP_DOWN = 342
Defined in​
HP_UP​
• HP_UP = 343
Defined in​
HEMATEMESIS​
• HEMATEMESIS = 344
Defined in​
I_FOUND_PILLS​
• I_FOUND_PILLS = 345
Defined in​
JERA​
• JERA = 346
Defined in​
JOKER​
• JOKER = 347
Defined in​
JUDGEMENT​
• JUDGEMENT = 348
Defined in​
JUSTICE​
• JUSTICE = 349
Defined in​
LEMON_PARTY​
• LEMON_PARTY = 350
Defined in​
LUCK_DOWN​
• LUCK_DOWN = 351
Defined in​
LUCK_UP​
• LUCK_UP = 352
Defined in​
PARALYSIS​
• PARALYSIS = 353
Defined in​
PERTHRO​
• PERTHRO = 354
Defined in​
PHEROMONES​
• PHEROMONES = 355
Defined in​
PRETTY_FLY​
• PRETTY_FLY = 356
Defined in​
PUBERTY​
• PUBERTY = 357
Defined in​
R_U_A_WIZARD​
• R_U_A_WIZARD = 358
Defined in​
RANGE_DOWN​
• RANGE_DOWN = 359
Defined in​
RANGE_UP​
• RANGE_UP = 360
Defined in​
RULES_CARD​
• RULES_CARD = 361
Defined in​
I_CAN_SEE_FOREVER​
• I_CAN_SEE_FOREVER = 362
Defined in​
SPEED_DOWN​
• SPEED_DOWN = 363
Defined in​
SPEED_UP​
• SPEED_UP = 364
Defined in​
STRENGTH​
• STRENGTH = 365
Defined in​
SUICIDE_KING​
• SUICIDE_KING = 366
Defined in​
TEARS_DOWN​
• TEARS_DOWN = 367
Defined in​
TEARS_UP​
• TEARS_UP = 368
Defined in​
TELEPILLS​
• TELEPILLS = 369
Defined in​
TEMPERANCE​
• TEMPERANCE = 370
Defined in​
CHARIOT​
• CHARIOT = 371
Defined in​
DEVIL​
• DEVIL = 372
Defined in​
EMPEROR​
• EMPEROR = 373
Defined in​
EMPRESS​
• EMPRESS = 374
Defined in​
FOOL​
• FOOL = 375
Defined in​
HANGED_MAN​
• HANGED_MAN = 376
Defined in​
HERMIT​
• HERMIT = 377
Defined in​
HIEROPHANT​
• HIEROPHANT = 378
Defined in​
HIGH_PRIESTESS​
• HIGH_PRIESTESS = 379
Defined in​
LOVERS​
• LOVERS = 380
Defined in​
MAGICIAN​
• MAGICIAN = 381
Defined in​
MOON​
• MOON = 382
Defined in​
STARS​
• STARS = 383
Defined in​
SUN​
• SUN = 384
Defined in​
TOWER​
• TOWER = 385
Defined in​
WORLD​
• WORLD = 386
Defined in​
TWO_OF_CLUBS​
• TWO_OF_CLUBS = 387
Defined in​
TWO_OF_DIAMONDS​
• TWO_OF_DIAMONDS = 388
Defined in​
TWO_OF_HEARTS​
• TWO_OF_HEARTS = 389
Defined in​
TWO_OF_SPADES​
• TWO_OF_SPADES = 390
Defined in​
WHEEL_OF_FORTUNE​
• WHEEL_OF_FORTUNE = 391
Defined in​
RAGMAN_1​
• RAGMAN_1 = 392
Defined in​
RAGMAN_2​
• RAGMAN_2 = 393
Defined in​
RAGMAN_3​
• RAGMAN_3 = 394
Defined in​
RAGMAN_4​
• RAGMAN_4 = 395
Defined in​
FLUSH​
• FLUSH = 396
Defined in​
WATER_DROP​
• WATER_DROP = 397
Defined in​
WET_FEET​
• WET_FEET = 398
Defined in​
ADDICTED​
• ADDICTED = 399
Defined in​
DICE_SHARD​
• DICE_SHARD = 400
Defined in​
EMERGENCY​
• EMERGENCY = 401
Defined in​
INFESTED_EXCLAMATION​
• INFESTED_EXCLAMATION = 402
Corresponds to PillEffect.INFESTED_EXCLAMATION
(34).
Defined in​
INFESTED_QUESTION​
• INFESTED_QUESTION = 403
Corresponds to PillEffect.INFESTED_QUESTION
(35).
Defined in​
GET_OUT_OF_JAIL_CARD​
• GET_OUT_OF_JAIL_CARD = 404
Defined in​
LARGER​
• LARGER = 405