UltraGreedState
For EntityType.ULTRA_GREED
(406), UltraGreedVariant.ULTRA_GREED
(0).
Enumeration Members
HANGING
• HANGING = 2
Defined in
IDLE
• IDLE = 3
Defined in
MOVE
• MOVE = 4
Defined in
GOLD_STATUE_BREAKING_OUT
• GOLD_STATUE_BREAKING_OUT = 16
Defined in
EYES_SPINNING
• EYES_SPINNING = 100
Defined in
STOMPING
• STOMPING = 200
This creates Keepers (i.e. Greed Heads).
Defined in
BLOCKING_WITH_ARMS
• BLOCKING_WITH_ARMS = 400
Defined in
SPIN_ATTACK
• SPIN_ATTACK = 510
Defined in
SHOOT_4_COINS
• SHOOT_4_COINS = 600
Defined in
DYING
• DYING = 9000
Defined in
GOLD_STATUE
• GOLD_STATUE = 9001
He only goes to this state on Greed Mode when the fight is completed. On Greedier Mode, this
state will never be entered, and he will instead go to state
UltraGreedState.GOLD_STATUE_BREAKING_OUT
(16).