SkullVariant
For GridEntityType.ROCK_ALT (6), RockAltType.SKULL.
Note that you are unable to spawn specific skull variants. The game will pick a random variant regardless of which one you select.
Enumeration Members
NORMAL
• NORMAL = 0
Defined in
collections/gridEntityVariants.ts:45
FACING_RIGHT
• FACING_RIGHT = 1
Defined in
collections/gridEntityVariants.ts:46
FACING_LEFT
• FACING_LEFT = 2