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CurseID

Matches the "id" field in the "resources/curses.xml" file. This is used to compute the LevelCurse enum.

The values of this enum are integers. Do not use this enum to check for the presence of curses; use the LevelCurse enum instead, which has bit flag values.

Enumeration Members

DARKNESS

DARKNESS = 1

Defined in

CurseID.ts:9


LABYRINTH

LABYRINTH = 2

Defined in

CurseID.ts:10


LOST

LOST = 3

Defined in

CurseID.ts:11


UNKNOWN

UNKNOWN = 4

Defined in

CurseID.ts:12


CURSED

CURSED = 5

Defined in

CurseID.ts:13


MAZE

MAZE = 6

Defined in

CurseID.ts:14


BLIND

BLIND = 7

Defined in

CurseID.ts:15


GIANT

GIANT = 8

Defined in

CurseID.ts:16