CollectiblePedestalType
Corresponds to the overlay frame number in "005.100_collectible.anm2".
Enumeration Members
NONE
• NONE = -1
Used for e.g. shop collectibles. In the "005.100_collectible.anm2" file, this is represented by the final frame.
Defined in
NORMAL
• NORMAL = 0
The normal grey pedestal.
Defined in
FORTUNE_TELLING_MACHINE
• FORTUNE_TELLING_MACHINE = 1
From SlotVariant.FORTUNE_TELLING_MACHINE
(3).
Defined in
BLOOD_DONATION_MACHINE
• BLOOD_DONATION_MACHINE = 2
From SlotVariant.BLOOD_DONATION_MACHINE
(2).
Defined in
SLOT_MACHINE
• SLOT_MACHINE = 3
From SlotVariant.SLOT_MACHINE
(1).
Defined in
LOCKED_CHEST
• LOCKED_CHEST = 4
From PickupVariant.LOCKED_CHEST
(60).
Defined in
RED_CHEST
• RED_CHEST = 5
From PickupVariant.RED_CHEST
(360).
Defined in
BOMB_CHEST
• BOMB_CHEST = 6
From PickupVariant.BOMB_CHEST
(51).
Defined in
SPIKED_CHEST
• SPIKED_CHEST = 7
From PickupVariant.SPIKED_CHEST
(52).
Defined in
ETERNAL_CHEST
• ETERNAL_CHEST = 8
From PickupVariant.ETERNAL_CHEST
(53).
Defined in
MOMS_DRESSING_TABLE
• MOMS_DRESSING_TABLE = 9
From SlotVariant.MOMS_DRESSING_TABLE
(12).
Defined in
CHEST
• CHEST = 10
From PickupVariant.CHEST
(50).
Defined in
MOMS_CHEST
• MOMS_CHEST = 11
From PickupVariant.MOMS_CHEST
(390).
Defined in
OLD_CHEST
• OLD_CHEST = 12
From PickupVariant.OLD_CHEST
(55).
Defined in
WOODEN_CHEST
• WOODEN_CHEST = 13
From PickupVariant.WOODEN_CHEST
(56).
Defined in
MEGA_CHEST
• MEGA_CHEST = 14
From PickupVariant.MEGA_CHEST
(57).