DaddyLongLegsState
For EntityType.DADDY_LONG_LEGS
(101).
Enumeration Members
SLAM_WITH_PROJECTILE_BURST
• SLAM_WITH_PROJECTILE_BURST = 4
Used at the end of the sequence of single stomp attacks.
Defined in
STOMP_ATTACK_LEG
• STOMP_ATTACK_LEG = 7
This is used for both the single stomp attack and the multi-stomp attack.
When doing the multi-stomp attack, the main entity will go to state 9 and the child entities will have state 7.
Defined in
SPITTING_SPIDERS_ATTACK
• SPITTING_SPIDERS_ATTACK = 8
Defined in
MULTI_STOMP_ATTACK_MAIN
• MULTI_STOMP_ATTACK_MAIN = 9