LineCheckMode
Enumeration Members
NORMAL
• NORMAL = 0
Stopped by pits and rocks (e.g. like a Gaper's behavior).
Defined in
ECONOMIC
• ECONOMIC = 1
Same as MODE_NORMAL, but less resource-intensive.
Defined in
EXPLOSION
• EXPLOSION = 2
Only blocked by walls and metal blocks.
Defined in
PROJECTILE
• PROJECTILE = 3
Not blocked by pits. Used by enemies that shoot projectiles at you, such as Hosts.