GridEntityXMLType
The type of a grid entity as represented in a room XML/STB file.
This is converted by the game to the GridEntityType enum.
The gridspawn
console command accepts GridEntityXMLType
instead of GridEntityType
.
Enumeration Members
DECORATION
• DECORATION = 0
Corresponds to GridEntityType.DECORATION
(1).
Defined in
EFFECT
• EFFECT = 999
Corresponds to EntityType.EFFECT
(1000).
Defined in
ROCK
• ROCK = 1000
Corresponds to GridEntityType.ROCK
(2).
Defined in
ROCK_BOMB
• ROCK_BOMB = 1001
Corresponds to GridEntityType.ROCK_BOMB
(5).
Defined in
ROCK_ALT
• ROCK_ALT = 1002
An urn, mushroom, skull, polyp, or bucket, depending on what the backdrop type. For more
information, see the getRockAltType
helper function.
(Contrary to popular belief, the stage does not matter for the purposes of determining what the
RockAltType
is.)
Corresponds to GridEntityType.ROCK_ALT
(6).
Defined in
ROCK_TINTED
• ROCK_TINTED = 1003
The rocks with an "X" on them that produce soul hearts and other rewards when destroyed.
Corresponds to GridEntityType.ROCK_TINTED
(4).
Defined in
ROCK_ALT_2
• ROCK_ALT_2 = 1008
A marked skull that will always drop a Fool card.
Corresponds to GridEntityType.ROCK_ALT_2
(26).
Defined in
ROCK_EVENT
• ROCK_EVENT = 1009
Rocks that will be destroyed when other nearby rocks are. In-game, it will be a
GridEntityType.ROCK
(2) with a VarData
of 1.
Defined in
ROCK_SPIKED
• ROCK_SPIKED = 1010
Corresponds to GridEntityType.ROCK_SPIKED
(25).
Defined in
ROCK_GOLD
• ROCK_GOLD = 1011
Corresponds to GridEntityType.ROCK_GOLD
(27).
Defined in
TNT
• TNT = 1300
Corresponds to GridEntityType.TNT
(12).
Defined in
FIREPLACE
• FIREPLACE = 1400
Corresponds to GridEntityType.FIREPLACE
(13), FireplaceGridEntityVariant.NORMAL
(0).
Defined in
RED_FIREPLACE
• RED_FIREPLACE = 1410
Corresponds to GridEntityType.FIREPLACE
(13), FireplaceGridEntityVariant.RED
(1).
Defined in
POOP_RED
• POOP_RED = 1490
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.RED
(1).
Defined in
POOP_RAINBOW
• POOP_RAINBOW = 1494
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.RAINBOW
(4).
Defined in
POOP_CORNY
• POOP_CORNY = 1495
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.CORNY
(2).
Defined in
POOP_GOLDEN
• POOP_GOLDEN = 1496
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.GOLDEN
(3).
Defined in
POOP_BLACK
• POOP_BLACK = 1497
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.BLACK
(5).
Defined in
POOP_WHITE
• POOP_WHITE = 1498
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.WHITE
(6).
Defined in
POOP_GIGA
• POOP_GIGA = 1499
Corresponds to GridEntityType.POOP
(14) and the four "GIGA" variants of
PoopGridEntityVariant
.
Defined in
POOP
• POOP = 1500
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.NORMAL
(0).
Defined in
POOP_CHARMING
• POOP_CHARMING = 1501
Corresponds to GridEntityType.POOP
(14), PoopGridEntityVariant.CHARMING
(11).
Defined in
BLOCK
• BLOCK = 1900
Corresponds to GridEntityType.BLOCK
(3).
Defined in
PILLAR
• PILLAR = 1901
Corresponds to GridEntityType.PILLAR
(24).
Defined in
SPIKES
• SPIKES = 1930
Corresponds to GridEntityType.SPIKES
(8).
Defined in
SPIKES_ON_OFF
• SPIKES_ON_OFF = 1931
Corresponds to GridEntityType.SPIKES_ON_OFF
(9).
Defined in
SPIDER_WEB
• SPIDER_WEB = 1940
Corresponds to GridEntityType.SPIDER_WEB
(10).
Defined in
WALL
• WALL = 1999
Corresponds to GridEntityType.WALL
(15).
Defined in
PIT
• PIT = 3000
Corresponds to GridEntityType.PIT
(7).
Defined in
FISSURE_SPAWNER
• FISSURE_SPAWNER = 3001
Corresponds to EntityType.EFFECT
(1000), EffectVariant.FISSURE_SPAWNER
(192).
Defined in
PIT_EVENT
• PIT_EVENT = 3009
Pits that will be filled in when nearby rocks are destroyed. In-game, it will be a
GridEntityType.PIT
(7) with a VarData
of 1.
Defined in
LOCK
• LOCK = 4000
A key block.
Corresponds to GridEntityType.LOCK
(11).
Defined in
PRESSURE_PLATE
• PRESSURE_PLATE = 4500
Corresponds to GridEntityType.PRESSURE_PLATE
(20).
Defined in
STATUE_DEVIL
• STATUE_DEVIL = 5000
Corresponds to GridEntityType.STATUE
(21), StatueVariant.DEVIL
(0).
Defined in
STATUE_ANGEL
• STATUE_ANGEL = 5001
Corresponds to GridEntityType.STATUE
(21), StatueVariant.ANGEL
(1).
Defined in
TELEPORTER
• TELEPORTER = 6100
Corresponds to GridEntityType.TELEPORTER
(23).
Defined in
TRAPDOOR
• TRAPDOOR = 9000
Corresponds to GridEntityType.TRAPDOOR
(17).
Defined in
CRAWL_SPACE
• CRAWL_SPACE = 9100
Corresponds to GridEntityType.CRAWL_SPACE
(18).
Defined in
GRAVITY
• GRAVITY = 10000
Corresponds to GridEntityType.GRAVITY
(19).