DaddyLongLegsState
Defined in: collections/npcStates.ts:69
For EntityType.DADDY_LONG_LEGS (101).
Enumeration Members
Section titled “Enumeration Members”SLAM_WITH_PROJECTILE_BURST
Section titled “SLAM_WITH_PROJECTILE_BURST”SLAM_WITH_PROJECTILE_BURST:
4
Defined in: collections/npcStates.ts:71
Used at the end of the sequence of single stomp attacks.
STOMP_ATTACK_LEG
Section titled “STOMP_ATTACK_LEG”STOMP_ATTACK_LEG:
7
Defined in: collections/npcStates.ts:79
This is used for both the single stomp attack and the multi-stomp attack.
When doing the multi-stomp attack, the main entity will go to state 9 and the child entities will have state 7.
SPITTING_SPIDERS_ATTACK
Section titled “SPITTING_SPIDERS_ATTACK”SPITTING_SPIDERS_ATTACK:
8
Defined in: collections/npcStates.ts:81
MULTI_STOMP_ATTACK_MAIN
Section titled “MULTI_STOMP_ATTACK_MAIN”MULTI_STOMP_ATTACK_MAIN:
9
Defined in: collections/npcStates.ts:82
