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PickupVariant

Defined in: collections/variants.ts:311

For EntityType.PICKUP (5).

NULL: 0

Defined in: collections/variants.ts:312


HEART: 10

Defined in: collections/variants.ts:313


COIN: 20

Defined in: collections/variants.ts:314


KEY: 30

Defined in: collections/variants.ts:315


BOMB: 40

Defined in: collections/variants.ts:316


THROWABLE_BOMB: 41

Defined in: collections/variants.ts:317


POOP: 42

Defined in: collections/variants.ts:320

The poop bombs that only spawn when the player is Tainted Blue Baby.


CHEST: 50

Defined in: collections/variants.ts:322


BOMB_CHEST: 51

Defined in: collections/variants.ts:323


SPIKED_CHEST: 52

Defined in: collections/variants.ts:324


ETERNAL_CHEST: 53

Defined in: collections/variants.ts:325


MIMIC_CHEST: 54

Defined in: collections/variants.ts:326


OLD_CHEST: 55

Defined in: collections/variants.ts:327


WOODEN_CHEST: 56

Defined in: collections/variants.ts:328


MEGA_CHEST: 57

Defined in: collections/variants.ts:329


HAUNTED_CHEST: 58

Defined in: collections/variants.ts:330


LOCKED_CHEST: 60

Defined in: collections/variants.ts:333

The gold chest that requires a key to open.


SACK: 69

Defined in: collections/variants.ts:335


PILL: 70

Defined in: collections/variants.ts:336


LIL_BATTERY: 90

Defined in: collections/variants.ts:337


COLLECTIBLE: 100

Defined in: collections/variants.ts:338


BROKEN_SHOVEL: 110

Defined in: collections/variants.ts:339


SHOP_ITEM: 150

Defined in: collections/variants.ts:340


CARD: 300

Defined in: collections/variants.ts:341


BIG_CHEST: 340

Defined in: collections/variants.ts:342


TRINKET: 350

Defined in: collections/variants.ts:343


RED_CHEST: 360

Defined in: collections/variants.ts:344


TROPHY: 370

Defined in: collections/variants.ts:345


BED: 380

Defined in: collections/variants.ts:346


MOMS_CHEST: 390

Defined in: collections/variants.ts:347