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AnyEntity

AnyEntity = Entity | EntityBomb | EntityEffect | EntityFamiliar | EntityKnife | EntityLaser | EntityNPC | EntityPickup | EntityPlayer | EntityProjectile | EntityTear

Defined in: packages/isaacscript-common/src/types/AnyEntity.ts:6

A type union that matches Entity, EntityBomb, EntityEffect, and so on.

This is useful for building generic functions that should accept any kind of entity.