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ReapCreepState

Defined in: collections/npcStates.ts:108

For EntityType.REAP_CREEP (900).

CRAWLING_FROM_SIDE_TO_SIDE: 3

Defined in: collections/npcStates.ts:109


JUMPING_TO_TOP_WALL: 6

Defined in: collections/npcStates.ts:110


WALL_SLAM_ATTACK: 7

Defined in: collections/npcStates.ts:111


PROJECTILE_SPIT_LINE_ATTACK: 8

Defined in: collections/npcStates.ts:112


PROJECTILE_SPIT_BURST_ATTACK: 9

Defined in: collections/npcStates.ts:113


BRIMSTONE_ATTACK: 10

Defined in: collections/npcStates.ts:116

This is used for both the single fat Brimstone attack and the quad-beam Brimstone attack.


SPAWNING_WALL_SPIDERS: 13

Defined in: collections/npcStates.ts:118


SPAWNING_SPIDERS: 14

Defined in: collections/npcStates.ts:119


TRANSFORMING_TO_NEXT_PHASE: 16

Defined in: collections/npcStates.ts:125

There are three phases, so Reap Creep will enter this state while going from phase 1 to phase 2 and when going from phase 2 to phase 3.