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DiceFloorSubType

Defined in: collections/subTypes.ts:2376

For EntityType.EFFECT (1000), EffectVariant.DICE_FLOOR (76).

ONE_PIP: 0

Defined in: collections/subTypes.ts:2378

Has the same effect as using a D4.


TWO_PIP: 1

Defined in: collections/subTypes.ts:2381

Has the same effect as using a D20.


THREE_PIP: 2

Defined in: collections/subTypes.ts:2387

Rerolls all pickups and trinkets on the floor, including items inside of a shop, excluding collectibles.


FOUR_PIP: 3

Defined in: collections/subTypes.ts:2390

Rerolls all collectibles on the floor.


FIVE_PIP: 4

Defined in: collections/subTypes.ts:2393

Has the same effect as using a Forget Me Now.


SIX_PIP: 5

Defined in: collections/subTypes.ts:2396

Has the combined effect of a 1-pip, 3-pip and 4-pip dice room.