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PickupPrice

Defined in: PickupPrice.ts:1

NULL: 0

Defined in: PickupPrice.ts:3

Pickup.Price will be equal to 0 for non-purchasable pickups.


ONE_HEART: -1

Defined in: PickupPrice.ts:5


TWO_HEARTS: -2

Defined in: PickupPrice.ts:6


THREE_SOUL_HEARTS: -3

Defined in: PickupPrice.ts:7


ONE_HEART_AND_TWO_SOUL_HEARTS: -4

Defined in: PickupPrice.ts:8


SPIKES: -5

Defined in: PickupPrice.ts:11

A Pound of Flesh causes non-collectible shop pickups to be surrounded by spikes.


YOUR_SOUL: -6

Defined in: PickupPrice.ts:17

The price when you have the Your Soul trinket. (The collectible will be free and the trinket will be consumed.)


ONE_SOUL_HEART: -7

Defined in: PickupPrice.ts:19


TWO_SOUL_HEARTS: -8

Defined in: PickupPrice.ts:20


ONE_HEART_AND_ONE_SOUL_HEART: -9

Defined in: PickupPrice.ts:21


DEVIL_SACRIFICE_SPIKES: -10

Defined in: PickupPrice.ts:29

Added in Repentance+.

The official in-game enum does not have this value, but it is the correct value used by game. It corresponds to the Devil Room mechanic with the devilsacrifice collectible tag.


FREE: -1000

Defined in: PickupPrice.ts:32

The Store Credit trinket causes items in the shop to cost 0 cents.