Skip to content

FamineState

Defined in: collections/npcStates.ts:10

For EntityType.FAMINE (63).

MOVE: 4

Defined in: collections/npcStates.ts:11


HORIZONTAL_CHARGE: 8

Defined in: collections/npcStates.ts:12


PHASE_2: 9

Defined in: collections/npcStates.ts:18

Famine always remains in this phase while in phase 2, regardless of whether he is moving around or shooting tears.


SUMMON: 13

Defined in: collections/npcStates.ts:21

The non-champion version will summon Pooters.