HealthType
Enumerations
Section titled “Enumerations”HealthType
Section titled “HealthType”Defined in: packages/isaacscript-common/src/enums/HealthType.ts:6
This represents the type of health that is either given or taken away from a player. Note that we
cannot use the HeartSubType enum for this purpose this since it has no value for broken hearts
or max hearts.
Enumeration Members
Section titled “Enumeration Members”RED:
0
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:7
SOUL:
1
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:8
ETERNAL
Section titled “ETERNAL”ETERNAL:
2
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:9
BLACK:
3
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:10
GOLDEN
Section titled “GOLDEN”GOLDEN:
4
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:11
BONE:
5
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:12
ROTTEN
Section titled “ROTTEN”ROTTEN:
6
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:13
BROKEN
Section titled “BROKEN”BROKEN:
7
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:14
MAX_HEARTS
Section titled “MAX_HEARTS”MAX_HEARTS:
8
Defined in: packages/isaacscript-common/src/enums/HealthType.ts:15
