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MotherVariant

Defined in: collections/variants.ts:1362

For EntityType.MOTHER (912).

MOTHER_1: 0

Defined in: collections/variants.ts:1367

The body that is attached to the top of the screen in phase 1. During phase 2, it remains alive but is inactive.


MOTHER_2: 10

Defined in: collections/variants.ts:1370

The circular body that moves around in phase 2.


DEAD_ISAAC: 20

Defined in: collections/variants.ts:1373

Gaper-like monster that Mother spawns in Phase 1.


WORM: 30

Defined in: collections/variants.ts:1375


BALL: 100

Defined in: collections/variants.ts:1376