TrapdoorVariant
Defined in: collections/gridEntityVariants.ts:124
For GridEntityType.TRAPDOOR (17).
Enumeration Members
Section titled “Enumeration Members”NORMAL
Section titled “NORMAL”NORMAL:
0
Defined in: collections/gridEntityVariants.ts:125
VOID_PORTAL
Section titled “VOID_PORTAL”VOID_PORTAL:
1
Defined in: collections/gridEntityVariants.ts:135
Void Portals will have a VarData of 0 if they are part of the grid layout and a VarData of
1 if they are spawned after defeating a boss.
Manually spawning a trapdoor with a variant of a Void Portal will work, but the sprite will have the appearance of a normal trapdoor; you must replace the sprite sheet with “gfx/grid/voidtrapdoor.anm2”.
