RoomDifficulty
Defined in: RoomDifficulty.ts:5
Each room has an arbitrarily set difficulty of 0, 1, 2, 5, or 10. The floor generation algorithm attempts to generates floors with a combined difficulty of a certain value.
Enumeration Members
Section titled “Enumeration Members”ALWAYS_EXCLUDED
Section titled “ALWAYS_EXCLUDED”ALWAYS_EXCLUDED:
0
Defined in: RoomDifficulty.ts:10
Rooms set to difficulty 0 will never be generated by the floor generation algorithm and are effectively removed from the game.
VERY_EASY
Section titled “VERY_EASY”VERY_EASY:
1
Defined in: RoomDifficulty.ts:12
EASY:
2
Defined in: RoomDifficulty.ts:13
MEDIUM
Section titled “MEDIUM”MEDIUM:
5
Defined in: RoomDifficulty.ts:14
HARD:
10
Defined in: RoomDifficulty.ts:15
