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RoomDifficulty

Defined in: RoomDifficulty.ts:5

Each room has an arbitrarily set difficulty of 0, 1, 2, 5, or 10. The floor generation algorithm attempts to generates floors with a combined difficulty of a certain value.

ALWAYS_EXCLUDED: 0

Defined in: RoomDifficulty.ts:10

Rooms set to difficulty 0 will never be generated by the floor generation algorithm and are effectively removed from the game.


VERY_EASY: 1

Defined in: RoomDifficulty.ts:12


EASY: 2

Defined in: RoomDifficulty.ts:13


MEDIUM: 5

Defined in: RoomDifficulty.ts:14


HARD: 10

Defined in: RoomDifficulty.ts:15