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MushroomVariant

Defined in: collections/gridEntityVariants.ts:32

For GridEntityType.ROCK_ALT (6), RockAltType.MUSHROOM.

Note that you are unable to spawn specific mushroom variants. The game will pick a random variant regardless of which one you select.

NORMAL: 0

Defined in: collections/gridEntityVariants.ts:33


CHIPPED_TOP_RIGHT: 1

Defined in: collections/gridEntityVariants.ts:34


NARROW: 2

Defined in: collections/gridEntityVariants.ts:35