MushroomVariant
Defined in: collections/gridEntityVariants.ts:32
For GridEntityType.ROCK_ALT (6), RockAltType.MUSHROOM.
Note that you are unable to spawn specific mushroom variants. The game will pick a random variant regardless of which one you select.
Enumeration Members
Section titled “Enumeration Members”NORMAL
Section titled “NORMAL”NORMAL:
0
Defined in: collections/gridEntityVariants.ts:33
CHIPPED_TOP_RIGHT
Section titled “CHIPPED_TOP_RIGHT”CHIPPED_TOP_RIGHT:
1
Defined in: collections/gridEntityVariants.ts:34
NARROW
Section titled “NARROW”NARROW:
2
Defined in: collections/gridEntityVariants.ts:35
