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DungeonSubType

Defined in: collections/roomSubTypes.ts:302

For StageID.SPECIAL_ROOMS (0), RoomType.DUNGEON (16).

This matches the sub-type in the “00.special rooms.stb” file and elsewhere.

NORMAL: 0

Defined in: collections/roomSubTypes.ts:303


GIDEONS_GRAVE: 1

Defined in: collections/roomSubTypes.ts:306

This is the room uncovered by throwing a Chaos Card at Great Gideon.


ROTGUT_MAGGOT: 2

Defined in: collections/roomSubTypes.ts:309

This is the room for the second phase of Rotgut.


ROTGUT_HEART: 3

Defined in: collections/roomSubTypes.ts:312

This is the room for the third phase of Rotgut.


BEAST_ROOM: 4

Defined in: collections/roomSubTypes.ts:314