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ProjectilesMode

Defined in: ProjectilesMode.ts:1

ONE_PROJECTILE: 0

Defined in: ProjectilesMode.ts:2


TWO_PROJECTILES: 1

Defined in: ProjectilesMode.ts:5

Uses params.Spread.


THREE_PROJECTILES: 2

Defined in: ProjectilesMode.ts:8

Uses params.Spread.


THREE_PROJECTILES_SPREAD: 3

Defined in: ProjectilesMode.ts:11

Uses params.Spread.


FOUR_PROJECTILES: 4

Defined in: ProjectilesMode.ts:14

Uses params.Spread.


FIVE_PROJECTILES: 5

Defined in: ProjectilesMode.ts:17

Uses params.Spread.


FOUR_PROJECTILES_PLUS_PATTERN: 6

Defined in: ProjectilesMode.ts:20

Uses velocity.X as speed.


FOUR_PROJECTILES_X_PATTERN: 7

Defined in: ProjectilesMode.ts:23

Uses velocity.X as speed.


EIGHT_PROJECTILES_STAR_PATTERN: 8

Defined in: ProjectilesMode.ts:26

Uses velocity.X as speed.


N_PROJECTILES_IN_CIRCLE: 9

Defined in: ProjectilesMode.ts:33

  • Uses velocity.X as speed.
  • Uses velocity.Y as N.
  • To fire in an arc, use params.FireDirectionLimit and params.DotProductLimit.