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TearVariant

Defined in: collections/variants.ts:22

For EntityType.TEAR (2).

Generally, the TearVariant affects the graphics of the tear, while the TearFlag affects the gameplay mechanic. For example, the Euthanasia collectible grants a chance for needle tears that explode. TearVariant.NEEDLE makes the tear look like a needle, and the exploding effect comes from TearFlag.NEEDLE.

However, there are some exceptions:

  • TearVariant.CHAOS_CARD (9) - The variant grants the instant-kill property of the tear.
  • TearVariant.KEY_BLOOD (44) - Sharp Key makes Isaac shoot key tears that deal extra damage. Both the graphical effect and the extra damage are granted by this variant.

BLUE: 0

Defined in: collections/variants.ts:23


BLOOD: 1

Defined in: collections/variants.ts:24


TOOTH: 2

Defined in: collections/variants.ts:25


METALLIC: 3

Defined in: collections/variants.ts:28

Used by Loadstone.


BOBS_HEAD: 4

Defined in: collections/variants.ts:30


FIRE_MIND: 5

Defined in: collections/variants.ts:31


DARK_MATTER: 6

Defined in: collections/variants.ts:32


MYSTERIOUS: 7

Defined in: collections/variants.ts:33


SCHYTHE: 8

Defined in: collections/variants.ts:34


CHAOS_CARD: 9

Defined in: collections/variants.ts:37

This variant has a non-cosmetic property; it grants the instant-kill property of the tear.


LOST_CONTACT: 10

Defined in: collections/variants.ts:39


CUPID_BLUE: 11

Defined in: collections/variants.ts:40


CUPID_BLOOD: 12

Defined in: collections/variants.ts:41


NAIL: 13

Defined in: collections/variants.ts:42


PUPULA: 14

Defined in: collections/variants.ts:43


PUPULA_BLOOD: 15

Defined in: collections/variants.ts:44


GODS_FLESH: 16

Defined in: collections/variants.ts:45


GODS_FLESH_BLOOD: 17

Defined in: collections/variants.ts:46


DIAMOND: 18

Defined in: collections/variants.ts:47


EXPLOSIVO: 19

Defined in: collections/variants.ts:48


COIN: 20

Defined in: collections/variants.ts:49


MULTIDIMENSIONAL: 21

Defined in: collections/variants.ts:50


STONE: 22

Defined in: collections/variants.ts:51


NAIL_BLOOD: 23

Defined in: collections/variants.ts:52


GLAUCOMA: 24

Defined in: collections/variants.ts:53


GLAUCOMA_BLOOD: 25

Defined in: collections/variants.ts:54


BOOGER: 26

Defined in: collections/variants.ts:55


EGG: 27

Defined in: collections/variants.ts:56


RAZOR: 28

Defined in: collections/variants.ts:57


BONE: 29

Defined in: collections/variants.ts:58


BLACK_TOOTH: 30

Defined in: collections/variants.ts:59


NEEDLE: 31

Defined in: collections/variants.ts:62

Used by Euthanasia.


BELIAL: 32

Defined in: collections/variants.ts:64


EYE: 33

Defined in: collections/variants.ts:65


EYE_BLOOD: 34

Defined in: collections/variants.ts:66


BALLOON: 35

Defined in: collections/variants.ts:67


HUNGRY: 36

Defined in: collections/variants.ts:68


BALLOON_BRIMSTONE: 37

Defined in: collections/variants.ts:69


BALLOON_BOMB: 38

Defined in: collections/variants.ts:70


FIST: 39

Defined in: collections/variants.ts:71


GRID_ENTITY: 40

Defined in: collections/variants.ts:74

Used by Mom’s Bracelet.


ICE: 41

Defined in: collections/variants.ts:76


ROCK: 42

Defined in: collections/variants.ts:77


KEY: 43

Defined in: collections/variants.ts:78


KEY_BLOOD: 44

Defined in: collections/variants.ts:83

Used by Sharp Key. Both the graphical effect and the extra damage are granted by this variant.


ERASER: 45

Defined in: collections/variants.ts:85


FIRE: 46

Defined in: collections/variants.ts:86


SWORD_BEAM: 47

Defined in: collections/variants.ts:87


SPORE: 48

Defined in: collections/variants.ts:88


TECH_SWORD_BEAM: 49

Defined in: collections/variants.ts:89


FETUS: 50

Defined in: collections/variants.ts:90