SeedEffect
Defined in: SeedEffect.ts:1
Enumeration Members
Section titled “Enumeration Members”NORMAL
Section titled “NORMAL”NORMAL:
0
Defined in: SeedEffect.ts:2
MOVEMENT_PITCH
Section titled “MOVEMENT_PITCH”MOVEMENT_PITCH:
1
Defined in: SeedEffect.ts:3
HEALTH_PITCH
Section titled “HEALTH_PITCH”HEALTH_PITCH:
2
Defined in: SeedEffect.ts:4
CAMO_ISAAC
Section titled “CAMO_ISAAC”CAMO_ISAAC:
3
Defined in: SeedEffect.ts:5
CAMO_ENEMIES
Section titled “CAMO_ENEMIES”CAMO_ENEMIES:
4
Defined in: SeedEffect.ts:6
CAMO_PICKUPS
Section titled “CAMO_PICKUPS”CAMO_PICKUPS:
5
Defined in: SeedEffect.ts:7
CAMO_EVERYTHING
Section titled “CAMO_EVERYTHING”CAMO_EVERYTHING:
6
Defined in: SeedEffect.ts:8
FART_SOUNDS
Section titled “FART_SOUNDS”FART_SOUNDS:
7
Defined in: SeedEffect.ts:9
OLD_TV
Section titled “OLD_TV”OLD_TV:
8
Defined in: SeedEffect.ts:10
DYSLEXIA
Section titled “DYSLEXIA”DYSLEXIA:
9
Defined in: SeedEffect.ts:11
NO_HUD
Section titled “NO_HUD”NO_HUD:
10
Defined in: SeedEffect.ts:12
PICKUPS_SLIDE
Section titled “PICKUPS_SLIDE”PICKUPS_SLIDE:
11
Defined in: SeedEffect.ts:13
CONTROLS_REVERSED
Section titled “CONTROLS_REVERSED”CONTROLS_REVERSED:
12
Defined in: SeedEffect.ts:14
ALL_CHAMPIONS
Section titled “ALL_CHAMPIONS”ALL_CHAMPIONS:
13
Defined in: SeedEffect.ts:15
INVISIBLE_ISAAC
Section titled “INVISIBLE_ISAAC”INVISIBLE_ISAAC:
14
Defined in: SeedEffect.ts:16
INVISIBLE_ENEMIES
Section titled “INVISIBLE_ENEMIES”INVISIBLE_ENEMIES:
15
Defined in: SeedEffect.ts:17
INFINITE_BASEMENT
Section titled “INFINITE_BASEMENT”INFINITE_BASEMENT:
16
Defined in: SeedEffect.ts:18
ALWAYS_CHARMED
Section titled “ALWAYS_CHARMED”ALWAYS_CHARMED:
17
Defined in: SeedEffect.ts:19
ALWAYS_CONFUSED
Section titled “ALWAYS_CONFUSED”ALWAYS_CONFUSED:
18
Defined in: SeedEffect.ts:20
ALWAYS_AFRAID
Section titled “ALWAYS_AFRAID”ALWAYS_AFRAID:
19
Defined in: SeedEffect.ts:21
ALWAYS_ALTERNATING_FEAR
Section titled “ALWAYS_ALTERNATING_FEAR”ALWAYS_ALTERNATING_FEAR:
20
Defined in: SeedEffect.ts:22
ALWAYS_CHARMED_AND_AFRAID
Section titled “ALWAYS_CHARMED_AND_AFRAID”ALWAYS_CHARMED_AND_AFRAID:
21
Defined in: SeedEffect.ts:23
EXTRA_BLOOD
Section titled “EXTRA_BLOOD”EXTRA_BLOOD:
23
Defined in: SeedEffect.ts:24
POOP_TRAIL
Section titled “POOP_TRAIL”POOP_TRAIL:
24
Defined in: SeedEffect.ts:25
PACIFIST
Section titled “PACIFIST”PACIFIST:
25
Defined in: SeedEffect.ts:26
DAMAGE_WHEN_STOPPED
Section titled “DAMAGE_WHEN_STOPPED”DAMAGE_WHEN_STOPPED:
26
Defined in: SeedEffect.ts:27
DAMAGE_ON_INTERVAL
Section titled “DAMAGE_ON_INTERVAL”DAMAGE_ON_INTERVAL:
27
Defined in: SeedEffect.ts:28
DAMAGE_ON_TIME_LIMIT
Section titled “DAMAGE_ON_TIME_LIMIT”DAMAGE_ON_TIME_LIMIT:
28
Defined in: SeedEffect.ts:29
PILLS_NEVER_IDENTIFY
Section titled “PILLS_NEVER_IDENTIFY”PILLS_NEVER_IDENTIFY:
29
Defined in: SeedEffect.ts:30
MYSTERY_TAROT_CARDS
Section titled “MYSTERY_TAROT_CARDS”MYSTERY_TAROT_CARDS:
30
Defined in: SeedEffect.ts:31
ENEMIES_RESPAWN
Section titled “ENEMIES_RESPAWN”ENEMIES_RESPAWN:
32
Defined in: SeedEffect.ts:32
ITEMS_COST_MONEY
Section titled “ITEMS_COST_MONEY”ITEMS_COST_MONEY:
33
Defined in: SeedEffect.ts:33
BIG_HEAD
Section titled “BIG_HEAD”BIG_HEAD:
35
Defined in: SeedEffect.ts:34
SMALL_HEAD
Section titled “SMALL_HEAD”SMALL_HEAD:
36
Defined in: SeedEffect.ts:35
BLACK_ISAAC
Section titled “BLACK_ISAAC”BLACK_ISAAC:
37
Defined in: SeedEffect.ts:36
GLOWING_TEARS
Section titled “GLOWING_TEARS”GLOWING_TEARS:
38
Defined in: SeedEffect.ts:37
SLOW_MUSIC
Section titled “SLOW_MUSIC”SLOW_MUSIC:
41
Defined in: SeedEffect.ts:38
ULTRA_SLOW_MUSIC
Section titled “ULTRA_SLOW_MUSIC”ULTRA_SLOW_MUSIC:
42
Defined in: SeedEffect.ts:39
FAST_MUSIC
Section titled “FAST_MUSIC”FAST_MUSIC:
43
Defined in: SeedEffect.ts:40
ULTRA_FAST_MUSIC
Section titled “ULTRA_FAST_MUSIC”ULTRA_FAST_MUSIC:
44
Defined in: SeedEffect.ts:41
NO_FACE
Section titled “NO_FACE”NO_FACE:
46
Defined in: SeedEffect.ts:42
ISAAC_TAKES_HIGH_DAMAGE
Section titled “ISAAC_TAKES_HIGH_DAMAGE”ISAAC_TAKES_HIGH_DAMAGE:
47
Defined in: SeedEffect.ts:43
ISAAC_TAKES_MASSIVE_DAMAGE
Section titled “ISAAC_TAKES_MASSIVE_DAMAGE”ISAAC_TAKES_MASSIVE_DAMAGE:
48
Defined in: SeedEffect.ts:44
ICE_PHYSICS
Section titled “ICE_PHYSICS”ICE_PHYSICS:
52
Defined in: SeedEffect.ts:45
KAPPA:
53
Defined in: SeedEffect.ts:46
CHRISTMAS
Section titled “CHRISTMAS”CHRISTMAS:
54
Defined in: SeedEffect.ts:47
KIDS_MODE
Section titled “KIDS_MODE”KIDS_MODE:
55
Defined in: SeedEffect.ts:48
PERMANENT_CURSE_DARKNESS
Section titled “PERMANENT_CURSE_DARKNESS”PERMANENT_CURSE_DARKNESS:
56
Defined in: SeedEffect.ts:49
PERMANENT_CURSE_LABYRINTH
Section titled “PERMANENT_CURSE_LABYRINTH”PERMANENT_CURSE_LABYRINTH:
57
Defined in: SeedEffect.ts:50
PERMANENT_CURSE_LOST
Section titled “PERMANENT_CURSE_LOST”PERMANENT_CURSE_LOST:
58
Defined in: SeedEffect.ts:51
PERMANENT_CURSE_UNKNOWN
Section titled “PERMANENT_CURSE_UNKNOWN”PERMANENT_CURSE_UNKNOWN:
59
Defined in: SeedEffect.ts:52
PERMANENT_CURSE_MAZE
Section titled “PERMANENT_CURSE_MAZE”PERMANENT_CURSE_MAZE:
60
Defined in: SeedEffect.ts:53
PERMANENT_CURSE_BLIND
Section titled “PERMANENT_CURSE_BLIND”PERMANENT_CURSE_BLIND:
61
Defined in: SeedEffect.ts:54
PERMANENT_CURSE_CURSED
Section titled “PERMANENT_CURSE_CURSED”PERMANENT_CURSE_CURSED:
62
Defined in: SeedEffect.ts:55
PREVENT_CURSE_DARKNESS
Section titled “PREVENT_CURSE_DARKNESS”PREVENT_CURSE_DARKNESS:
63
Defined in: SeedEffect.ts:56
PREVENT_CURSE_LABYRINTH
Section titled “PREVENT_CURSE_LABYRINTH”PREVENT_CURSE_LABYRINTH:
64
Defined in: SeedEffect.ts:57
PREVENT_CURSE_LOST
Section titled “PREVENT_CURSE_LOST”PREVENT_CURSE_LOST:
65
Defined in: SeedEffect.ts:58
PREVENT_CURSE_UNKNOWN
Section titled “PREVENT_CURSE_UNKNOWN”PREVENT_CURSE_UNKNOWN:
66
Defined in: SeedEffect.ts:59
PREVENT_CURSE_MAZE
Section titled “PREVENT_CURSE_MAZE”PREVENT_CURSE_MAZE:
67
Defined in: SeedEffect.ts:60
PREVENT_CURSE_BLIND
Section titled “PREVENT_CURSE_BLIND”PREVENT_CURSE_BLIND:
68
Defined in: SeedEffect.ts:61
PREVENT_ALL_CURSES
Section titled “PREVENT_ALL_CURSES”PREVENT_ALL_CURSES:
70
Defined in: SeedEffect.ts:62
NO_BOSS_ROOM_EXITS
Section titled “NO_BOSS_ROOM_EXITS”NO_BOSS_ROOM_EXITS:
71
Defined in: SeedEffect.ts:63
PICKUPS_TIMEOUT
Section titled “PICKUPS_TIMEOUT”PICKUPS_TIMEOUT:
72
Defined in: SeedEffect.ts:64
INVINCIBLE
Section titled “INVINCIBLE”INVINCIBLE:
73
Defined in: SeedEffect.ts:65
SHOOT_IN_MOVEMENT_DIRECTION
Section titled “SHOOT_IN_MOVEMENT_DIRECTION”SHOOT_IN_MOVEMENT_DIRECTION:
74
Defined in: SeedEffect.ts:66
SHOOT_OPPOSITE_MOVEMENT_DIRECTION
Section titled “SHOOT_OPPOSITE_MOVEMENT_DIRECTION”SHOOT_OPPOSITE_MOVEMENT_DIRECTION:
75
Defined in: SeedEffect.ts:67
AXIS_ALIGNED_CONTROLS
Section titled “AXIS_ALIGNED_CONTROLS”AXIS_ALIGNED_CONTROLS:
76
Defined in: SeedEffect.ts:68
SUPER_HOT
Section titled “SUPER_HOT”SUPER_HOT:
77
Defined in: SeedEffect.ts:69
RETRO_VISION
Section titled “RETRO_VISION”RETRO_VISION:
78
Defined in: SeedEffect.ts:70
G_FUEL
Section titled “G_FUEL”G_FUEL:
79
Defined in: SeedEffect.ts:71
