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UltraGreedState

Defined in: collections/npcStates.ts:141

For EntityType.ULTRA_GREED (406), UltraGreedVariant.ULTRA_GREED (0).

HANGING: 2

Defined in: collections/npcStates.ts:142


IDLE: 3

Defined in: collections/npcStates.ts:143


MOVE: 4

Defined in: collections/npcStates.ts:144


GOLD_STATUE_BREAKING_OUT: 16

Defined in: collections/npcStates.ts:145


EYES_SPINNING: 100

Defined in: collections/npcStates.ts:146


STOMPING: 200

Defined in: collections/npcStates.ts:149

This creates Keepers (i.e. Greed Heads).


BLOCKING_WITH_ARMS: 400

Defined in: collections/npcStates.ts:151


SPIN_ATTACK: 510

Defined in: collections/npcStates.ts:152


SHOOT_4_COINS: 600

Defined in: collections/npcStates.ts:153


DYING: 9000

Defined in: collections/npcStates.ts:154


GOLD_STATUE: 9001

Defined in: collections/npcStates.ts:161

He only goes to this state on Greed Mode when the fight is completed. On Greedier Mode, this state will never be entered, and he will instead go to state UltraGreedState.GOLD_STATUE_BREAKING_OUT (16).